Start Here
Build a survival-first mental model before chasing perfect evolutions.
The safest way to learn Everything Is Crab is to take the official pitch literally: hunt, flee, scavenge, and thrive. Public materials do not describe a pure damage-race roguelite. They describe a run where adaptation, biome reading, and stable growth matter just as much as offensive scaling.
Quick Facts
Fast read before the full guide
Primary Goal
Stay alive long enough to understand what this run wants from you.
Official Signals
125+ evolutions, four biomes, bosses, genetics, codex, endless runs.
Biggest New-Player Risk
Committing to a flashy identity before survival is stable.
Best Companion Page
Best Starter Builds
What Public Information Already Confirms
- Runs involve hunting, fleeing, scavenging, and thriving, which means disengaging is part of normal play rather than a sign that your build failed.
- The game features multiple biomes, so environment fit should matter when judging whether a build is actually strong.
- Genetics influence the start of a run, which means your opener is not just about random drops. It is also about what kind of instability your starting choice can absorb.
- Bosses may not appear every run, which strongly suggests you should treat boss readiness as a state you grow into, not as a fixed timer you blindly rush toward.
Core Principles
- Treat the opening as an information phase, not a speedrun.
- Favor evolutions that improve consistency before picking narrow high-roll pieces.
- Read each area as an ecology problem: what hunts you, what you can safely scavenge, and where pressure spikes.
- Assume your route through a biome matters as much as raw combat output.
- Use flexible genetics and starter paths until you understand what each run is rewarding.
How To Use This Guide Section
Read this section first if…
- You are starting fresh and do not yet know what a good run shape looks like.
- You keep dying before your build ever feels online.
- You are not sure when to fight, when to reposition, and when to stop forcing a path.
Then move into…
- Builds if you want safer openers and stronger specialization choices.
- Biomes if your builds feel inconsistent from run to run.
- Genetics if you want your opener to feel more controlled.
Early Game Checklist
- Pick a stable opener over a glamorous opener.
- Learn one safe way to gather resources before taking risky fights.
- Notice whether your current biome punishes greed, low mobility, or slow cleanup.
- Do not measure a build only by damage. Measure it by how often it lets you keep control.
- Pivot once your evolutions begin reinforcing a clear identity.