Codex Menu
Use the Codex when a guide name, creature, stat, or achievement condition needs decoding.
Quick Facts
Fast read before the full guide
Primary Job
Turn scattered names, portraits, stats, and unlock conditions into searchable reference branches.
Best Use
Start here when you know a term but do not know which guide branch explains it.
High-Intent Branches
Bestiary, Evolutions, Main Stats, Affinities, and Achievements should be the first stops for most players.
Evidence Style
Community-documented entries stay labeled as reference material until stronger verification exists.
Codex Answer
Use the Codex when the missing piece is vocabulary, recognition, or lookup speed
Short answer
ConfirmedThe Codex is the site's reference hub. It is where you go when a name, icon, stat, or unlock term is blocking the rest of the guide.
Best for
ConfirmedCreature lookup, evolution-name recognition, stat meaning, affinity grouping, and achievement-condition cleanup.
Avoid if
Community-testedYou already know the term and really need a route answer such as best starter builds, boss prep, or first-clear logic.
Fast route
Community-testedUse the branch cards below to identify the right reference section, then leave once the lookup step is solved.
Reference Branch Icons
Jump into the Codex by what you are trying to identify.
The Codex works best when each branch has a recognizable visual doorway: creature portraits, evolution icons, Genetics symbols, POI objects, and affinity marks.

Bestiary
Creature, enemy, variant, and Full House tracking.

Evolutions
Body parts, skills, and achievement-linked evolution names.

Genetics
Opening modifiers and run-shaping constraints.

Affinities
Alignment groups that connect evolutions into build identity.

POIs
Landmarks, recovery points, and high-variance interactions.

Mushrooms
Pickup effects, risk tags, and consumable lookups.
Fast Lookup Routes
Pick the reference branch by the kind of question you have
Creature or Enemy Name
Use Bestiary when the question starts with a creature, enemy, portrait, or Full House checklist gap.
Bestiary is the wider creature archive. It is the right branch when an entry is not clearly a boss but still matters for recognition or completion.
Body Part or Skill Name
Use Evolutions when a build, stat page, or achievement route names a specific growth piece.
This branch keeps body parts, skills, and achievement-relevant text-only evolution hooks searchable.
Number or Stat Meaning
Use Main Stats when Physical, Ability, Size, Dodge, or Speed stops being obvious.
Main Stats is the cleanest place to translate numbers into practical build and survival meaning.
Build Direction
Use Affinities when several evolutions feel like they belong to the same playstyle.
Affinities are the bridge between isolated evolution names and a broader route identity.
Unlock Goal
Use Achievements when the question is what must happen, not just what a word means.
Completion goals change how you route a run, especially for Full House, The Crabtain, Zen, and boss-condition achievements.
Beginner Vocabulary
Use Key Terms when too many guide words are stacking up at once.
This is the simplest glossary start before branching into deeper reference pages.
How To Use This Hub
This page should save you time, not trap you in the reference layer
The common mistake is staying on the Codex when the real problem has already become tactical.
Once the term is clear, the best next move is usually to leave for Builds, Bosses, Achievements, or a beginner route page.
The Codex is strongest as a bridge. It is weaker when players expect it to replace every guide format on the site.
Completion Loop
The Codex should help achievement hunters move from name to checklist to route
Full House
Bestiary completion starts as a tracking problem, not a damage problem.
Use this when you are checking standard creatures, variants, bosses, and possible boss summons.
The Crabtain
Crab-form completion depends on recognizing the relevant evolution components.
Pair this guide with the Evolutions page so text-only component names still stay visible.
Really?
Long completion grinds need coverage thinking, not one lucky run.
Use this when Genetics, challenges, and unlock coverage become the main problem.
Boss Tricks
Boss achievements belong at the intersection of Bosses, Bestiary, and route planning.
Use this branch for Ole!, Opportunistic, Rebellious, Bullseye, In a Rush+, and final-boss condition goals.
Core Mechanics
Use these pages when a route problem needs a system explanation
Recovery Logic
Food and sustain decide how much room a run has to recover from mistakes.
Start here when a build keeps dying because resources, healing, or safe recovery routes are not stable enough.
Crab-Form Route
Carcinisation is a build identity and achievement route, not just a flavor word.
Use this when The Crabtain, crab-form components, or Carcinisation Level 10 becomes the goal.
Long-Run Scaling
Endless runs reward builds that stay useful after the easy part is over.
Use this when a first clear is no longer the endpoint and long-run stability becomes the main question.
World And Consumable References
Keep route-changing objects out of random article paragraphs
POIs
POIs turn landmarks, recovery points, and high-variance interactions into a searchable route layer.
Use this branch when a location or object can change the direction of a run.
Mushrooms
Mushrooms are best handled as effect lookups with risk, rarity, and variant tags.
Use this branch when a pickup or effect needs quick interpretation rather than a long guide.
Genetics
Genetics belongs here because starting conditions shape which reference pages matter first.
Use Genetics when the question is about opening comfort, mistake cost, and what kind of run you are setting up.
Boss Families
Bosses stays narrower than Bestiary so boss-class entries remain easier to trust.
Use Bosses for family dossiers, prep philosophy, and achievement hooks tied to boss states.
Core Terms
Start with the words that keep showing up everywhere else
Core Phrase
Hunt, flee, scavenge, thrive is the shortest survival-language summary on the site.
Start here if you want one page that explains what the game’s own survival vocabulary means for player decisions.
Glossary Start
Build a clean beginner vocabulary before deeper guides start stacking abstract terms.
This page gathers the words that appear most often across the site’s first-wave content and explains them quickly.
