Achievement Menu

Everything Is Crab achievements are best read as goals, not as one long checklist.

This section organizes unlocks by what they ask you to do: reshape stats, deal damage, avoid damage, master a build line, clear higher pressure, solve boss tricks, or complete the Bestiary. The goal is to help you choose the right route before you start chasing the popup.

Quick Facts

Fast read before the full guide

Section Role

A goal-first guide hub for achievements, unlocks, and completion notes.

Current Scope

26 indexed goals split into practical hunting categories.

Best Use

Use this when you know what you want to unlock, not just what a system term means.

Evidence Style

Separate confirmed names and conditions from community tips or inferred route advice.

Achievement Routes

Pick the route family before you pick the individual achievement

Route Planner

Choose the achievement family before choosing the build.

Use this planning page when you are not sure whether the next run should chase stats, boss tricks, Pressure, Bestiary, or challenge rules.

Read guide

Post-Clear Planning

Use a first clear to choose one achievement route instead of chasing everything at once.

The safest achievement hunting starts by separating Pressure, Bestiary, boss tricks, stat goals, and challenge runs.

Read guide

Goal Builds

Translate achievement conditions into build priorities.

Read this when the unlock condition changes which upgrades are actually good for the run.

Read guide

Stats

Body-shape goals are about steering the run before it locks in.

Chonkers, Dechonked, Dodgy, and You Show Speed all reward reading size, dodge, and speed as a build plan.

Read guide

Combat

Damage goals care about whether your output is burst, scaling, or a specific tool.

Brutest, Ultrabonk, and Mountain Man are easier to understand once you separate total damage from one-hit damage.

Read guide

Challenge Runs

Pacifist and no-hit goals are route-control achievements in disguise.

Dove, Can’t Touch This, Zen, and Not Even Yourself all ask you to control risk before you chase rewards.

Read guide

Boss Tricks

Boss achievements should be planned from the fight condition, not just the boss name.

Crabtaur, Clawdia, final boss, speed-kill, and stone-finisher goals all need different setup logic.

Read guide

Collection

Bestiary and Shiny goals are checklist problems with common miss points.

Full House, Gotta Catch Them All, and Full Cast should be treated as tracking routes, not single-run improvisation.

Read guide

Priority Guides

Start with the achievements players are most likely to search by name

Index Layer

Stat Achievements

These achievements ask you to push Size, Dodge, or Speed toward a clear breakpoint. Treat them as body-plan routes first and damage routes second.

4 entries
AchievementCommunity / 社区Text / 文字

Chonkers

Reach 200% Size. This leans toward tankier bodies, bulky mutations, and any route that can keep stacking mass safely.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Dechonked

Reach 40% Size or less. The safest route is to avoid size-increasing mutations and lean into light, mobile evolutions.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Dodgy

Reach 75% Dodge. Early evasive upgrades matter most here, especially if heavier defensive choices slow you down too much.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

You Show Speed

Reach Speed Level 12. Prioritize movement upgrades and avoid heavy defensive mutations that punish agility.

Unlock routeNo local image yetIndexed reference

Index Layer

Combat and Damage Milestones

These goals reward long-run scaling, one-hit burst, or a specific tool requirement. Before chasing them, decide whether the run needs total output or one clean spike.

3 entries
AchievementCommunity / 社区Text / 文字

Brutest

Deal 50,000 total damage in a single run. This naturally fits long runs with strong scaling and steady output.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Ultrabonk

Deal 500+ damage in one hit. Raw damage, burst scaling, and critical-style spikes matter more than attack speed here.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Mountain Man

Deal 200+ damage with a stone while the Stoner evolution is equipped. The key is to keep the evolution online and land one clean throw.

Unlock routeNo local image yetIndexed reference

Index Layer

Pacifist and Challenge Runs

These are the highest-risk routing achievements in the current index because they restrict how you interact with enemies, damage, or even yourself.

4 entries
AchievementCommunity / 社区Text / 文字

Dove

Win a run without dealing direct damage. Environmental kills and charmed allies matter far more than conventional attack plans.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Can’t Touch This

Finish a run without taking damage. Dodge, spacing, and low-risk movement are the whole achievement here.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Zen

Complete a run without dealing or taking damage. This is the purest version of indirect or environmental completion pressure.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Not Even Yourself

Die from self-inflicted damage. The route is usually about setting up your own failure condition with the right low-health timing.

Unlock routeNo local image yetIndexed reference

Index Layer

Evolution and Build Mastery

These achievements care about committing to a recognizable build identity, such as charm allies, full crab-form progression, or repeated Molting cycles.

3 entries
AchievementCommunity / 社区Text / 文字

Frens

Have 12 Charmed Allies active at the same time. This is a pure summon-oriented goal and wants a full charm-first plan.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

The Crabtain

Reach Carcinisation Level 10. The documented route depends on the full set of body components, including Pincer, Pistol Pincer, Scuttle, More Legs!, Shell, Antennae, and Molting.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

100 Coats

Trigger Molting 10 times in one run. The practical challenge is surviving long enough for repeated cycles to matter.

Unlock routeNo local image yetIndexed reference

Index Layer

Progression and Difficulty Goals

These are long-term completion targets tied to pressure, difficulty scaling, and Genetics coverage rather than a single small trick.

3 entries
AchievementCommunity / 社区Text / 文字

Selective Pressure 20

Beat the game at the highest pressure level. Dodge-heavy or summon-focused builds are the safest conceptual fits.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Extinction 5

Clear the most intense difficulty-scaling mode. This is one of the clearest progression checkpoints in the whole list.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Really?

Finalize every challenge using all available Genetics. This is the full-completion grind that asks for every green checkmark combination.

Unlock routeNo local image yetIndexed reference

Index Layer

Boss-Specific Achievements

These unlocks are tied to exact fight states: charging, environmental kills, charmed minion last hits, meteors, speed kills, or stone finishers.

6 entries
AchievementCommunity / 社区Text / 文字

Ole!

Attack Crabtaur while it is in the middle of a charge animation. The timing window is the entire achievement.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Opportunistic

Bait Crabtaur into charging into a tree or cactus and let that environmental collision secure the kill.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Rebellious

Charm a Crawlee minion and let it land the final hit on Clawdia.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

It Was a Dinosaur

Let the final boss die from a Cataclysm Event, specifically a meteor, after weakening it and surviving until the event lands.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

In a Rush+

Kill any boss in under 5 seconds using high-burst cooldowns. This is a pure burst check rather than a long-fight challenge.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Bullseye

Land the final hit on a boss with a thrown stone while Stoner is equipped. The achievement is all about the finishing blow.

Unlock routeNo local image yetIndexed reference

Index Layer

Bestiary and Collection Achievements

These goals reward complete tracking: standard creatures, evolution variants, bosses, boss summons, Shiny creatures, and Genetics unlock coverage.

3 entries
AchievementCommunity / 社区Text / 文字

Full House

Reach 100% Bestiary completion across standard creatures, evolution variants, bosses, and boss summons.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Gotta Catch Them All

Find and defeat 15 different Shiny creatures. It is a volume-based completion goal, so repeated runs matter.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Full Cast

Unlock all genetic modifiers by clearing the required challenge and pressure combinations.

Unlock routeNo local image yetIndexed reference

Index Layer

Full Achievement Index

Use this complete index when you already know the achievement name and want to search the whole first-wave database quickly.

26 entries
AchievementCommunity / 社区Text / 文字

Chonkers

Reach 200% Size. This leans toward tankier bodies, bulky mutations, and any route that can keep stacking mass safely.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Dechonked

Reach 40% Size or less. The safest route is to avoid size-increasing mutations and lean into light, mobile evolutions.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Dodgy

Reach 75% Dodge. Early evasive upgrades matter most here, especially if heavier defensive choices slow you down too much.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

You Show Speed

Reach Speed Level 12. Prioritize movement upgrades and avoid heavy defensive mutations that punish agility.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Brutest

Deal 50,000 total damage in a single run. This naturally fits long runs with strong scaling and steady output.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Ultrabonk

Deal 500+ damage in one hit. Raw damage, burst scaling, and critical-style spikes matter more than attack speed here.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Mountain Man

Deal 200+ damage with a stone while the Stoner evolution is equipped. The key is to keep the evolution online and land one clean throw.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Dove

Win a run without dealing direct damage. Environmental kills and charmed allies matter far more than conventional attack plans.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Can’t Touch This

Finish a run without taking damage. Dodge, spacing, and low-risk movement are the whole achievement here.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Zen

Complete a run without dealing or taking damage. This is the purest version of indirect or environmental completion pressure.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Not Even Yourself

Die from self-inflicted damage. The route is usually about setting up your own failure condition with the right low-health timing.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Frens

Have 12 Charmed Allies active at the same time. This is a pure summon-oriented goal and wants a full charm-first plan.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

The Crabtain

Reach Carcinisation Level 10. The documented route depends on the full set of body components, including Pincer, Pistol Pincer, Scuttle, More Legs!, Shell, Antennae, and Molting.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

100 Coats

Trigger Molting 10 times in one run. The practical challenge is surviving long enough for repeated cycles to matter.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Selective Pressure 20

Beat the game at the highest pressure level. Dodge-heavy or summon-focused builds are the safest conceptual fits.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Extinction 5

Clear the most intense difficulty-scaling mode. This is one of the clearest progression checkpoints in the whole list.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Really?

Finalize every challenge using all available Genetics. This is the full-completion grind that asks for every green checkmark combination.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Ole!

Attack Crabtaur while it is in the middle of a charge animation. The timing window is the entire achievement.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Opportunistic

Bait Crabtaur into charging into a tree or cactus and let that environmental collision secure the kill.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Rebellious

Charm a Crawlee minion and let it land the final hit on Clawdia.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

It Was a Dinosaur

Let the final boss die from a Cataclysm Event, specifically a meteor, after weakening it and surviving until the event lands.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

In a Rush+

Kill any boss in under 5 seconds using high-burst cooldowns. This is a pure burst check rather than a long-fight challenge.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Bullseye

Land the final hit on a boss with a thrown stone while Stoner is equipped. The achievement is all about the finishing blow.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Full House

Reach 100% Bestiary completion across standard creatures, evolution variants, bosses, and boss summons.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Gotta Catch Them All

Find and defeat 15 different Shiny creatures. It is a volume-based completion goal, so repeated runs matter.

Unlock routeNo local image yetIndexed reference
AchievementCommunity / 社区Text / 文字

Full Cast

Unlock all genetic modifiers by clearing the required challenge and pressure combinations.

Unlock routeNo local image yetIndexed reference

How This Section Will Grow

  • First, keep achievement names, conditions, and category notes searchable.
  • Then, split high-value achievements into single pages when the steps need more room.
  • Finally, connect each achievement back to the relevant build, biome, boss, or codex entry.

Current Writing Rule

Achievement advice should not pretend every unlock has been personally verified yet. If a condition comes from public or community material, the page should say that clearly. If a route tip is an inference, it should be written as a route suggestion rather than a guaranteed method.