POIs
Points of interest are one of the cleanest ways to turn scattered public data into a practical field guide.
CrabCodex already exposes a recognizable POI roster with names, images, biome placements, and many of the available choices. That makes this one of the best next sections to build as a searchable archive instead of waiting for full late-game firsthand verification.
Quick Facts
Fast read before the full guide
Tracked Roster
12 CrabCodex POIs currently mirrored into the site with local images.
Current Scope
Name, biome placement, and publicly documented choice summaries.
Source Layer
Community-documented CrabCodex material, kept clearly separate from official confirmation.
Best Use
Route planning, survival pivots, and spotting value spikes inside a biome.
How To Read This Page
- These entries are real POIs from CrabCodex, not invented filler.
- Some POIs already have detailed choice text, while others still have incomplete public documentation.
- A missing exact effect should not block a POI from being indexed if the name, image, and biome are already stable.
Index Layer
POI Archive
Use this as the first searchable layer for route-relevant landmarks, temporary stat spikes, recovery points, and high-variance interaction sites. Each card now leads to its own archive page for deeper detail.
12 entries
Algae Reef
A water-biome POI that currently offers one max-HP growth option and one AD increase option.

Calendar Stone
A Sand and Snow POI whose documented choices alter the day-night balance rather than directly buffing combat stats.

Carved Tree
A broadly distributed POI that currently offers either a full level of Progress or a +1 PD increase.

Chaos Tree
A multi-biome POI built around a high-variance choice between a large random stat spike and a mutagen payout.

Unattended Nest
A Sand and Snow POI with unusually swingy outcomes tied to eggs, social stats, and possible land-boss interaction.

Frozen Specimen
A Snow-only POI whose current public page clearly confirms ally gain, but still leaves some other reward text unresolved.

Giant Mushroom
A Grass POI focused on mushroom systems, poison scaling, and spawn-rate knowledge rather than raw body stats.

Growing Tree
A Grass and Snow POI that currently maps to modest PD or AD boosts, plus a random-stat option.

Healing Pond
A Grass and Snow recovery POI with one large HP refill option and one health-regeneration increase.

Lotus Plant
A Water POI whose documented choices currently split between progression gain and cooldown reduction.

Mud Pond
A Grass and Sand POI with a notably practical set of defensive, adaptation, and social bonuses.

Oasis
A Sand POI whose public CrabCodex page currently confirms the location and image, but does not yet list choices data.
